Editorial author
Erick Finn
Erick Finn writes SoundForgePro guides about audio editing, restoration and mastering using documented product information.
This archive collects SoundForgePro articles credited to Erick Finn. The review methodology explains the evidence behind documentation-based guides, numerical examples and browser checks.
Correction, September 17, 2026: earlier profile text described a recording career, a studio location and routine hands-on testing. Those claims have been removed because the reviewed project records did not substantiate them.
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Latest guides
Guides by Erick Finn
Core EditingAug 2026
Fade In and Fade Out in Sound Forge: Clean Edges
Choose the boundary before the curve, remove edge clicks, protect attacks, and finish music, dialogue, or room tone without an abrupt cut.
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Core EditingAug 2026
Remove DC Offset in Sound Forge Without Guessing
Measure the average sample value first, correct meaningful DC offset once, then rerun Statistics instead of chasing harmless rounded numbers.
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Core EditingAug 2026
Sound Forge Channel Converter: Mono, Stereo & Swap
Route stereo to mono, create dual mono, swap left and right, or repair a one-sided recording with a verified Channel Converter matrix.
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Core EditingAug 2026
Sound Forge Bit Depth and Dither: 24-Bit to 16-Bit
Convert 24-bit or higher-precision audio to a verified 16-bit delivery with one final Sound Forge dither pass.
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Core EditingAug 2026
Sound Forge Auto Trim/Crop: Remove Silence Cleanly
Choose Auto Trim/Crop modes, attack and release thresholds, fades, and phrase detection without losing quiet words, tails, or intentional pauses.
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Core EditingAug 2026
Split a Long Recording into Tracks in Sound Forge
Split one long recording into ordered files with reviewed boundaries, N plus one markers, named regions, Extract Regions, and reopened-file QA.
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Core EditingAug 2026
Sound Forge Markers and Regions: Navigate & Export
A current Sound Forge workflow for marker notes, saved regions, N minus one conversion, separate-file extraction, and boundary QA.
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MasteringAug 2026
Sound Forge Wave Hammer: Compressor & Maximizer Guide
A measured classic Wave Hammer workflow for compression, level-matched bypass checks, sample-peak control, rendering, and separate LUFS and true-peak verification.
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MasteringAug 2026
Sound Forge Loudness Meter: LUFS, R128 & True Peak
A standards-checked Sound Forge workflow for Integrated LUFS, LRA, True Peak, loudness logs, and final-file verification.
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ComparisonsJul 2026
Sound Forge 2026 vs Pro 18: Upgrade and Migration
A source-checked migration guide for Pro 18 owners: what changed, which licenses stay valid, what the new bundle includes, and how to test the handoff.
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Start HereJul 2026
Sound Forge History: Owners and Versions, 1992-2026
A source-checked Sound Forge timeline covering four owners, the releases that mattered, and the correct license route for each generation.
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Sound Forge Restoration GuidesJul 2026
Repair Clipped Audio in Sound Forge: DeClipper Guide
A source-first Sound Forge workflow for proving flat-top damage, testing 32-bit float headroom, repairing one event, and rejecting audible artifacts.
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